Three-dimensional scanning is used to capture the geometry of existing objects, such as statues, faces, and other objects which can then be reverse engineered to create CAD models or digital replicas for design iteration, analysis, or manufacturing.
Three-dimensional scanning enables rapid prototyping by capturing physical objects and generating digital models that can be modified, analyzed, and optimized before manufacturing.
Real world examples of scanning are architectural reproductions, art reproductions and enlargements, three-dimensional parts prototyping and production.